Casualty makeup effects are fun to do and, if the right steps are taken, it is relatively easy to create something realistic. Rushing in and banging on a bit of blood or some bruise gel without really thinking about it is OK for fun. However, when you’re creating for a media production, more preparation should go into it. A badly executed or out-of-place effect catches the viewer’s eye – and makeup should never be a distraction to a scene. WARNING: we use images of blood and minor injuries (real and fake) to illustrate this post.
Reference & Research
Consider How the Injury Happened
When creating an injury or illness for a production, not only consider how it happens, but also how it will progress. Also, think about what the normal healing process or outcome is. More than likely, this will depend on many factors.
For example, when creating a gunshot wound, how the bullet injury will look depends on all sorts of things, including:
- The weapon and bullets used
- How close the shooter is to the victim
- If the bullet(s) pass through anything else first
- The position of the victim when shot and any exit wound
- And, if the victim survives, how the injury will heal
To summarise, all injuries and illnesses have a natural progression from onset all the way through to recovery or outcome.
Use Accurate Information
- There is lots of accurate information out there to help you create realistic injuries. We like medical and forensic science books as they have accurate pathology, lots of background information on all sorts of injuries, and great (if sometimes slightly disturbing) photographs to illustrate.
- There are also some good medical websites.
- Likewise, you can also speak to knowledgeable people or specialists in a particular injury or illness for further information.
Use Reference Pictures
- Use reference pictures, but know exactly what you’re looking at. A picture has far more value if you know a bit about it, like how old the injury is and what caused it.
- Collect a whole range of pictures of the same type of injury. This gives you a more rounded view of how that injury can look on different people. It will also show you the normal characteristics of that type of injury. Furthermore, it pays to collect pictures of how each injury progresses as it heals.
- Sometimes even a real injury can look over-the-top or fake, simply because of how that injury came about and ended up looking. These pictures are also useful as they demonstrate how not to go – basically, sometimes less is more and looks much more realistic.
Build a Casualty Effects Library
- A casualty effects collection of pictures and reference material is great. It allows you to be ready to create an injury or illness, especially if you get called upon to create something at the last minute.
- We suggest keeping all research from old jobs.
- Also, take pictures of your own or friend’s injuries, recording how it heals daily. This is because as a storyline continues, any injuries need to go with it.
Read the Script
The first step of knowing what injuries or illness has to be portrayed in a production comes from reading the script. Go through the script and highlight anything that refers to a character’s look, including any injuries:
- An injury happens to a character at a certain point in the story for a reason. Think about all the factors that resulted in the character becoming injured – the “who, where, what, and why”. Likewise, consider what happens after the injury has taken place and how it will progress for the rest of the story.
- Sometimes the script describes how the injury looks and, of course, the head of makeup should have spoken to the director about their visualisation and wishes. All this contributes to the final makeup, as well as solid research.
- Have a complete script breakdown for each character and note how any injury progresses with the story’s timeline. Use your reference pictures.
Liaise with Other Departments
- Liaison between departments is essential for some injuries to achieve a believable effect. For example, if the script indicates that a character is bleeding profusely from the nose, the blood could end up on clothing or the floor. Otherwise, if their costume is squeaky clean, it is likely to look unrealistic. Burns, dirt, and blood do not stop at the neckline or avoid furniture and floors. Therefore, talk to other departments to agree on what to do.
- Never apply blood or any other makeup product to props or costumes without permission from the relevant department. Props and costumes are not part of the makeup department.
- Sometimes aspects of an effect have to be completed in situ. For example, the character is laying on the floor with a fresh, heavily bleeding cut on their head. With this in mind, there’s no point putting runny blood on them in the makeup trailer. Here, gravity and the position they are sat in means the blood runs in a different direction to how it would when someone is lying on the floor.
- Let the AD department know if you need time to complete a makeup with the actor in situ. This allows them to plan accordingly for that shooting day and give you the time needed.
Use the Right Products
- Use the right type of product for the injury – for example, if you are creating a fresh deep cut, use runny blood that is the colour of fresh blood, not congealed blood or scab blood.
- There are alternatives to special effects makeup products – we’ve made our own blood, slime and ice when on a tight budget using food products. However, you have to know how it will appear on the skin, including its texture and colour, as well as how it will look on camera.
- Technology can impact makeup. Different cameras, film stocks, lighting, and filters can affect how colours look in particular. For example, high definition picks up on reds and, because of the clarity of the image, it also picks up on edges. This means that thick edges on prosthetics or poor colouring and blending will look bad on screen.
- All special effects makeup should be safe to use. It is essential to carry out a skin test to ensure someone is not sensitive or allergic to an ingredient or product. This is especially important with things like latex or Collodion that can irritate some people. A skin test should be done during pre-production or at least 24 hours before that makeup product being used. To be extra safe, barrier creams are useful for someone with sensitive skin.
Less is Often More
- Know when to stop – some casualty effects go astray as people get carried away, throwing blood, dirt, or bruising around like the apocalypse is coming. An injury is the result of damage to the body – however, it doesn’t always manifest itself in a sea of blood or endless solid purple bruising.
- Subtle shading, a dab of texture, a stipple of colour, or a hint of redness can often look more realistic and less like the character fell into a pot of jam. Remember – the effect has to be in context with the acting, the set, props, costume, and the storyline.
- You can always add more makeup – but it is a big deal to take it off. If you’re not sure about how it will look in situ, start with less and check the makeup on camera or the monitor. If something isn’t registering as you want it too, then you can add a touch more.
- Think random – generally, we do not want order and uniformity for casualty effects. Blood does not disperse itself in equal proportions. Also, it does not arc perfectly when allowed to spurt free, cunningly avoiding the shirt and hairline. Similarly, if someone fell in a thorny bush, they would not have equally spaced grazes of the same length forming a pretty pattern.
Continuity Pictures & Notes
So you’ve done an amazing casualty effect based on solid research using photographs of actual injuries, checked it from all sides, and watched the monitor. Now you just have to take pictures from all angles for the continuity notes.
Remember, actors are seen from all sides. Therefore, taking good pictures from all around will help you to recreate the injury on future filming days. Similarly, making notes on the products used will also help with continuity.